Sheetwright
  • Compendium
  • Docs
  • Sign in
    • Compendium
    • Docs

How to play on Sheetwright

Two guides, one table: pick your side of the screen. Everything here describes what the app actually does today — encounters are in beta, so details keep improving as tables play.

Player guide

Build a character, join a campaign, take actions in encounters, answer defense and intrusion prompts, play from Discord, or bring an AI assistant.

GM guide

Prep your campaign in the control center — threads, scenes, clues, handouts and the session workspace, with a worked Ninth World example — run every encounter kind, and export the whole campaign when it's done.

Social encounters (GMs)

Run the talk like a scene, not a fight: spotlight instead of turns, disposition as the health bar, leverage, promises, clocks — and the play-by-post dice bridge that makes Discord rolls part of the scene.

Discord bot

Every /sheetwright command in one place — playing from chat, running your table as GM, adding the bot to your server, and a worked play-by-post week from both sides of the screen.

Cypher v2 differences

Playing a Character Rulebook table: wounds, block/dodge defense, First/Last actions, recovery healing, the new item shapes and resource points — with a companion page for GMs running v2.

Your table stays yours. Discord and AI assistants act only as the linked player or GM — hidden GM information stays permission-controlled, and every action is recorded to the campaign's history.

☕ Buy me a coffee

Sheetwright is free to play — tips keep the dice rolling.

We can't find the internet

Attempting to reconnect

Something went wrong!

Attempting to reconnect